Go from idea to compelling prototype in record time.
“I have a problem to solve, but I don’t know where to begin”
We use our flagship Zero to One process to go from ambiguity to clarity with founders and teams, resulting in a hyper-realistic prototype that can serve as the foundation for a full build. By the end of our process, you’ll have a complete blueprint of your product, and the momentum to carry forward to the next level.
- Small Product Teams
- Early stage, pre-seed companies
- Businesses looking to move quickly
- Create team alignment
- Test assumptions quickly with near zero development cost
- Drive research
- Drive a full product build
- Acquire funding
Phase 01: Discovery
In Phase 01, we do a deep dive into everything surrounding the current state of your product, and get focused on the problem to solve.
We create a map of your customer touchpoints, research the competitive landscape, and perform usability audits against well-established heuristics.
- UX & Brand Audits
- User Journey Maps
- Information Architecture Maps
- Full Assessment Report
Phase 02: Workshopping
The most important part of our process is Phase 02, collaborating with our clients through workshops.
We put a unique spin on the Design Sprint Methodology, tailored to your unique problems to be solved.
During this phase, we refine ideas into discrete features. We then decide together what feature(s) will be the focus of the next phase.
- Design Sprint style workshops
- Brand strategy workshop
- Vetted solution concepts
- Solution storyboards / wireframes
Phase 03: Prototyping
In Phase 03, we take all of the insights and decisions from Phases 01 and 02, rolling them into an no-code interactive prototype that captures critical paths of the focus features.
This results in a vision for the product that looks and feels real, and that can be used to drive sales, research, or a full build.
- Interactive prototypes illustrating key user flows
- Developer build guide / spec package
- UI style guide
- Prioritized go-forward recommendations package